Image - 2026-03-10 16:19
Strong rule: style --- Cinematic stylized 3D animation with a slight p... ---. Create an 8-second cinematic animation based exactly on the uploaded April character selection screen image. The composition must remain identical to the reference image. Character: April («АПРЕЛЯ») She stands EXACTLY in the center of the glowing circular platform like a selectable video-game character. Environment: A cozy blogger / streamer apartment. Visible elements: ring light, laptop, camera gear, casual clothes on a chair, warm indoor lighting. Platform motion: The circular platform slowly rotates about 20–25 degrees like a video-game character selection screen. Character idle animation: April behaves playful, confident and a bit cheeky. Subtle action sequence: • she looks at her iPhone • taps the screen as if checking notifications • raises the phone and quickly takes a selfie • lowers the phone and smiles confidently • then slightly turns around • gives a playful light slap to her own butt • immediately looks back over her shoulder and winks at the camera Movements must stay smooth and natural so the composition remains stable. Environment animation: • subtle warm lighting flicker • minimal ambient movement • soft reflections on camera equipment IMPORTANT UI RULES: All interface panels must remain completely static and unchanged. The following elements must NOT move, change or animate: • the stat bars (Сила / Дисциплина / Юмор / Интеллект / Задница) • the text panel (Имя / Характер / Роль в команде) • all written text • all skill bars • the bottom control panel with «НАЗАД» and «ДАЛЕЕ» No text distortion. No UI morphing. No stat bar animation. ONLY ANIMATE THE TITLE: The large title «АПРЕЛЯ» at the top starts as soft golden light. A glowing energy wave passes through the letters and the title smoothly brightens into warm orange-gold. After the transition the title remains glowing. Camera: Mostly static camera with a very slight cinematic push-in. Style: high-end stylized 3D animation, slightly puppet / plush toy feeling (muppet-like softness), cinematic lighting, game character selection screen aesthetic. Important restrictions: no scene changes no camera cuts no UI changes no text changes no stat bar animation keep the exact layout of the original image UI elements must behave like a static screenshot overlay. Reference images context (match the visual style and elements from these): - Персонаж Апрелия (character): Рыжеволосая девушка-журналист в облегающем желтом комбинезоне, представленная в виде игрового персонажа с интерфейсом характеристик. Она стоит на светящемся подиуме в окружении съемочного оборудования, выполненная в стиле современной 3D-анимации. - Эйприл О'Нил у фургона новостей (character): Рыжеволосая девушка-репортер в желтом комбинезоне с логотипом 'Channel 6' на фоне ночного города и фургона новостей. Стилизация под детализированную войлочную анимацию с мягкими текстурами и теплым освещением. - Эйприл О'Нил в стиле войлочной анимации (character): Персонаж с рыжими волосами в желтом комбинезоне стоит спиной на ночной городской улице рядом с фургоном новостей. Изображение выполнено в стиле кукольной анимации с выраженной текстурой ткани и мягким освещением.
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