Image - 2026-11-12 19:29
Art style: Реалистичная 3D-анимация с лёгкой мультяшностью, более реалистичные лица и пропорции, детализированная одежда и природное освещение. Full-length view, the entire figure visible from head to feet, standing upright, figure centered on a muddy riverbank with reeds, calm water and willow snags filling the sides. Zhenyok, an adult man in his late thirties, matching the uploaded reference face: squarish jaw, light stubble, warm fair skin, short tousled brown hair, alert friendly brown eyes, a confident curious half-smile. Sturdy medium build, broad shoulders. He wears a weathered olive-green fishing vest over a grey long-sleeve shirt, with many small pockets, dark cargo trousers, and a wide canvas belt. On his feet are tall brown rubber wading boots caked with river mud. One hand grips a long fishing rod, the other rests on a tackle box clipped to his belt. Soft natural daylight, no aura or glow. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "Реалистичная 3D-анимация с лёгкой мультяшностью, более реалистичные лица и пропорции, детализированная одежда и природное освещение" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "Реалистичная 3D-анимация с лёгкой мультяшностью, более реалистичные лица и пропорции, детализированная одежда и природное освещение". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "Реалистичная 3D-анимация с лёгкой мультяшностью, более реалистичные лица и пропорции, детализированная одежда и природное освещение" idiom, not in any other medium.
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