Image - 2026-11-07 12:30
Art style: Pixar-like 3D. Девушка sitting in the near foreground; Муж sitting further back in the frame. Девушка is sitting on chair in the near foreground in the midground. Torso turned screen-right. Head in three-quarter turn to screen-right. Eyes on husband. Resting. Sad. Муж is sitting on chair further back in the frame in the midground. Torso turned screen-left. Head in three-quarter turn to screen-left. Eyes on girl. Supporting. Caring. Medium shot at eye level, 9:16. Static frame. Key light front, soft. Focus: faces. Dominant palette: warm beige, soft cream. SPATIAL LOCK: hand resting on shoulder. GAZE LOCK: Девушка head in three-quarter turn to screen-right eyes on husband; Муж head in three-quarter turn to screen-left eyes on girl. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Stylized cinematic 3D, expressive animated characters, soft rounded forms, polished materials, warm cinematic lighting, charming facial expressions, high-end animated film look. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character identity reference (face, age, build and clothing only): - Мария: Женщина около 28 лет, стройная, с длинными каштановыми волосами собранными в свободный хвост, большими выразительными карими глазами, мягкими чертами лица, доброй улыбкой. Светлая кожа, естественный макияж. Общий вид дружелюбный и уютный, в тёплом освещении на фоне современной кухни. - Муж: Мужчина около 30 лет, среднего телосложения, короткие тёмные волосы, лёгкая щетина, голубые глаза, добродушное выражение лица с искренней улыбкой. Тёплая кожа, естественный вид. Общий облик поддерживающий и спокойный, при мягком освещении на кухне. The SCENE description determines the cast, number of people, actions, setting and framing. Include every character it calls for together in this scene; do not turn it into a solo character portrait.
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