Image - 2026-11-06 22:35
Art style: 3D Pixar. Day, warm lamp light. The cage door stands open. Anna kneels at the entrance holding a rolled grey rubber mat, with the red rubber ball on the floor beside her. Polinka lies by the side bars, head up. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. RENDER REGISTER (apply to the WHOLE frame — lighting, colour grade, character finish, effects intensity): Убери у собаки правую заднюю ногу . Уменьши собаку до 2 кг и 35 см. Убери у собаки правую заднюю лапу и добавь шрам там . Уменьши собаку в размере
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