Image - 2026-11-05 13:17
Art style: 3D Pixar. Ева sitting in the near foreground; Пелагея sitting further back in the frame. Узкий столик с чашками разделяет подруг. Ева is sitting on стул за столиком in the near foreground in the foreground. Head turned screen-right. Eyes on экран телефона. Показывает телефон Пелагее. Потрясённая, неуверенная. Ева wears повседневный городской образ. Пелагея is sitting on стул напротив Евы further back in the frame in the midground. Head turned screen-left. Eyes on Ева и экран. Одна ладонь лежит на столе. Серьёзная, сочувственная. Пелагея wears повседневный образ для прогулки. Close-up at eye level, 9:16. Вертикальный план через плечо, телефон остаётся виден. Key light голубой свет телефона снизу и тёплая лампа сверху, мягкий свет с холодным акцентом на лице Евы. Focus: открытие об Аиде и честная реакция Пелагеи. Dominant palette: кофейный, голубой, тёплый янтарный. SPATIAL LOCK: узкий столик с чашками разделяет подруг. GAZE LOCK: Ева head turned screen-right eyes on экран телефона; Пелагея head turned screen-left eyes on Ева и экран. This is a single frozen instant (post action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character identity reference (face, age, build and clothing only): - Ева: Eva, a fictional teenage girl of about sixteen, fair skin with a faint natural flush, large expressive hazel eyes that look hopeful yet quietly anxious, soft rounded face, light freckles across the nose. She has long wavy chestnut-brown hair falling past her shoulders, a few strands tucked behind one ear. Slim, slightly delicate build. She wears an oversized cream knit sweater over a pleated denim skirt, thin crossbody bag, and white low sneakers. Her posture is gently closed — arms loosely hugging herself, one shoulder slightly raised, a small uncertain smile that doesn't fully reach her eyes. She stands in a soft-lit evening city street with glowing shop windows and blurred passers-by behind her. No text, no watermark. - Пелагея: . Pelageya is a lively teenage girl, around seventeen, with a warm fair complexion and a playful, confident expression. She has long wavy chestnut-brown hair with soft caramel highlights, falling past her shoulders, a few strands tucked behind one ear. Expressive hazel eyes, light freckles across the nose, a bright friendly half-smile. Slim build, average height. She wears a cropped pastel-lilac hoodie over a white tank top, high-waisted light-blue mom jeans, a small crossbody bag on a thin strap, delicate hoop earrings, and chunky white sneakers. One hand on her hip, the other holding a phone, as if ready for a night out. Setting: a softly glowing city street at dusk, warm shop-window lights blurred behind her. The SCENE description determines the cast, number of people, actions, setting and framing. Include every character it calls for together in this scene; do not turn it into a solo character portrait.
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