Image - 2026-10-31 04:14
Art style: 3D Pixar. Barnaby sitting further back in the frame. Bowl is pushed away from the rabbit. Barnaby is sitting on table further back in the frame in the midground. Torso facing camera. Head facing camera. Eyes on toward_camera. Grooming. Innocent. Barnaby wears none. Partially behind none. Salad_bowl sits in the near foreground in the midground, resting on table. Wide shot from a high angle, 9:16. Horizon high. Overhead wide shot. Foreground: table surface. Midground: rabbit and bowl. Background: kitchen floor. Key light overhead, bright. Long. Focus: entire table. Dominant palette: honey brown, white, green, dark wood. SPATIAL LOCK: bowl is pushed away from the rabbit. GAZE LOCK: Barnaby head facing camera eyes on toward_camera. This is a single frozen instant (post action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character identity reference (face, age, build and clothing only): - Barnaby: A small lop-eared rabbit with plush, honey-brown fur and distinct white patches on his chest and front paws. He has large, expressive dark eyes that convey a sense of constant alertness and a tiny pink nose that twitches rapidly. His long ears are soft and velvet-like, often rotating independently. He is seen in a sunlit, domestic setting with warm, natural lighting that highlights the soft texture of his fur and the gentle contours of his small, rounded body. The SCENE description determines the cast, number of people, actions, setting and framing. Include every character it calls for together in this scene; do not turn it into a solo character portrait.
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