Image - 2026-10-27 20:53
Art style: 3D Pixar. Percy_0 leaning further back in the frame. Percy_0 is leaning on floor further back in the frame in the midground. Torso in three-quarter turn to screen-left. Head in three-quarter turn to screen-left. Eyes on popcorn_plate. Adjusting glasses. Triumphant smile. Medium close-up from a high angle, 9:16. Downward look at the experiment. Key light overhead, warm and focused. Focus: exploding popcorn kernels. Dominant palette: warm amber, golden yellow, dark wood. SPATIAL LOCK: Percy leans over the table toward the plate. GAZE LOCK: percy_0 head in three-quarter turn to screen-left eyes on popcorn_plate. This is a single frozen instant (mid action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character identity reference (face, age, build and clothing only): - Перси Спенсер: Мужчина 45 лет с волевым лицом, короткими темными волосами, зачесанными назад, и внимательным взглядом за круглыми очками в тонкой оправе. Его кожа имеет текстуру человека, много работающего в мастерских. Он выглядит сосредоточенным и энергичным. Фон — размытые очертания инженерной лаборатории 1940-х годов с приглушенным освещением, подчеркивающим его интеллектуальный образ. The SCENE description determines the cast, number of people, actions, setting and framing. Include every character it calls for together in this scene; do not turn it into a solo character portrait.
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