Image - 2026-10-22 17:05
Art style: 3D Cartoon. Full-length view, the entire figure visible from head to feet, standing upright and centered — Kolya, a lanky village drinking buddy caught mid-dive. He is very tall and bony, all elbows and knees, with a long narrow face, hollow cheeks, a prominent sharp nose, stubbly unshaven jaw, and tired droopy eyes with raised eyebrows. Thin messy dark-blond hair sticking up, a few strands over his forehead. He wears a stretched-out grey-and-white striped sleeveless undershirt and baggy worn blue tracksuit pants (треники) with white side stripes, bagging at the knees, tucked into cheap rubber slippers on sockless feet. Lean sinewy arms stretched forward in a desperate goalkeeper swan-dive, body arched, panicked wide-eyed expression, mouth open shouting. A sunny rural farmyard with a woodpile, wooden fence and trampled dirt behind him. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, rich saturated colours and appealing stylised character proportions. The WHOLE frame is 3D animation — never flat 2D illustration, never photoreal live action. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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