Image - 2026-10-15 21:50
Art style: 3D cinematic, Unreal Engine 5 render, hyperrealistic CGI, detailed textures, polished chrome cybernetic implants, subtle glowing circuit lines, cinematic volumetric lighting. Выразительный средний план (medium shot): в центре кадра Ассистент. Полное, стопроцентное и точное соответствие утвержденной карточке персонажа из каста: привлекательная молодая девушка в стильных очках, с оригинальными чертами лица, татуировками, очень длинными темными волосами ниже талии, в облегающем темном футуристическом комбинезоне с карточки персонажа, держит светящийся планшет. Один персонаж по центру кадра, идеальная передача всех деталей внешности, лица и одежды с референса портрета. Окружение: футуристический круглый зал, мягкий студийный свет, 3D Cinematic, Unreal Engine 5 render, hyperrealistic CGI. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "3D cinematic, Unreal Engine 5 render, hyperrealistic CGI, detailed textures, polished chrome cybernetic implants, subtle glowing circuit lines, cinematic volumetric lighting" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "3D cinematic, Unreal Engine 5 render, hyperrealistic CGI, detailed textures, polished chrome cybernetic implants, subtle glowing circuit lines, cinematic volumetric lighting". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "3D cinematic, Unreal Engine 5 render, hyperrealistic CGI, detailed textures, polished chrome cybernetic implants, subtle glowing circuit lines, cinematic volumetric lighting" idiom, not in any other medium. Character appearance reference (MUST match exactly): - Ассистент: IMAGE EDIT of the attached reference image — it is the SAME character. Keep the composition, pose, framing, facial identity, art style, kit, background and every other detail EXACTLY as in the reference. Change ONLY this: Hyperrealistic 3D CGI cinematic render, Unreal Engine 5 aesthetic, photorealistic detailed textures, polished chrome cybernetic implants, volumetric studio lighting, preserve exact facial features and identity. RENDER REGISTER (apply to the WHOLE frame — lighting, colour grade, character finish, effects intensity): keep exact facial features and tattoos intact, adapt to aesthetic anime style with glowing eyes, polished chrome cybernetic implants and subtle circuit lines. Hyperrealistic 3D CGI cinematic render, Unreal Engine 5 aesthetic, photorealistic detailed textures, polished chrome cybernetic implants, volumetric studio lighting, preserve exact facial features and identity
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