Image - 2026-10-13 13:02
Game UI panel for a pause menu, single object, centered. Match the art style of @Image 1 and @Image 2: same thick dark purple outline (#22152E), same flat cartoon fill, same white glossy highlight stroke in the top-left corner, same darker bottom band for a 3D look. Shape: a rectangle with only SLIGHTLY rounded corners — small corner radius, about 5% of the panel width, corners look almost square, NOT pill-shaped, NOT a big rounded rectangle. Body color: warm cream (#FFF4DC) with a slightly darker cream inner border line. On top: a purple header strip (#7B5CDB, same purple as @Image 1) with the same small corner radius, separated from the body by the dark purple outline. In the header: the word "PAUSE" in bold rounded white letters with thick dark purple outline, same font style as "SHOP" in @Image 1. The body of the panel is completely EMPTY — no buttons, no icons, no text, no decorations. Front view, flat 2D game UI asset. Pure white background, nothing else in the image, no shadow on the background.
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