Image - 2026-10-05 04:40
Art style: 3D Pixar. Char_0 standing in the centre of frame. Char_0 is standing on ice console in the centre of frame in the midground. Torso facing camera. Head facing camera. Eyes on camera. Raised high. Triumphant. Wide shot at eye level, 16:9. Horizon middle. Static wide shot to establish the scale of the takeover. Foreground: edge of a control desk. Midground: ice console and Kozavirus. Background: giant glowing holographic screens with error messages. Key light from below, harsh digital glow. Sharp. Focus: Kozavirus. Dominant palette: ice blue, toxic green, deep shadow. SPATIAL LOCK: screens are behind him. GAZE LOCK: char_0 head facing camera eyes on camera. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Козавирус: Маленькое антропоморфное существо, напоминающее светящуюся неоново-зеленую сферу с парой острых черных рожек на макушке. У него большие, выпуклые желтые глаза с вертикальными зрачками и широкая, злодейская ухмылка, обнажающая мелкие острые зубки. Тело покрыто тонкими, вибрирующими ворсинками, создающими эффект цифровых помех. На нем надет крошечный, расшитый золотом красный камзол, который выглядит слишком большим. Он стоит в уверенной позе, излучая хаотичную энергию. Reference images context (match the visual style and elements from these): - reference photo (general): use as visual reference for setting, objects, and atmosphere
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