Image - 2026-10-04 17:11
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered inside a Wildberries pickup-point back room lined with tall shelving bays stacked with purple-and-white parcels. Rita is a woman in her late twenties, average height with a slim practical build. Oval face, warm fair skin, light under-eye shadows hinting at mild tiredness, calm composed expression with a faint patient half-smile. Straight medium-brown hair pulled into a neat low bun, a few loose strands by her cheeks. She wears a branded purple corporate polo shirt, a dark apron with front pockets, comfortable dark fitted jeans, a lanyard ID badge, and plain white low-top sneakers. One hand rests on a stacked parcel, the other holds a handheld barcode scanner. Professional, grounded, no aura or glow. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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