Image - 2026-09-29 16:05
Art style: 3D Family. Ulpan walking in the centre of frame. Ulpan is walking on ground in the centre of frame in the midground. Torso facing away from camera. Head facing away from camera. Eyes on village center. Relaxed. Serene. Medium-wide shot at eye level, 16:9. Horizon mid. Following shot. Foreground: path. Midground: women. Background: yurts. Key light side, soft. Gentle. Focus: Ulpan arrival. Dominant palette: warm gold, ochre. GAZE LOCK: ulpan head facing away from camera eyes on village center. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, rich saturated colours and appealing stylised character proportions. The WHOLE frame is 3D animation — never flat 2D illustration, never photoreal live action. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Улпан: женщина около 25 лет, стройная фигура, овальное лицо с высокими скулами, большие тёмные глаза, длинные чёрные волосы, собранные в косу, спокойное и уверенное выражение лица, мягкое естественное освещение, фон степи на закате
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