Image - 2026-09-29 15:59
Art style: 3D Pixar. A realistic cinematic continuation of Scene 3 at the SAME luxury restaurant “LE CIEL”. The SAME black stretch limousine is parked in exactly the same position. The SAME rear passenger door is open. Elena, matching her provided reference exactly, is already standing on the sidewalk beside the open rear passenger door, waiting for VULPIS. VULPIS, the SAME anthropomorphic fox character from the provided reference, wearing his distinctive elegant WHITE SUIT and WHITE TIE, is now stepping out of the SAME REAR PASSENGER DOOR. He is halfway out of the limousine, one foot on the sidewalk and one foot still inside, naturally exiting the vehicle. VULPIS must look exactly like the provided character reference: an elegant human-like anthropomorphic fox, upright human body proportions, fox head and facial features, white suit and white tie. NEVER turn him into a real fox or a normal animal. IMPORTANT: * VULPIS exits ONLY through the rear passenger door. * The front passenger door remains completely closed. * The driver-side door remains completely closed. * No additional doors. * Elena does not enter the car. * Elena waits beside the open rear door. * Keep the SAME black limousine. * Keep the SAME “LE CIEL” restaurant. * Keep the same nighttime location and lighting. * Preserve the characters’ appearance from the references. Luxury cinematic atmosphere, warm golden restaurant lighting, wet pavement, realistic proportions, high-end film still, natural pose and composition. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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