Image - 2026-09-28 14:30
Art style: 3D Cartoon. Full-length view, the entire figure visible from head to feet, standing upright, figure centered in a worn courtyard football pitch in a working-class Kazan neighbourhood — cracked asphalt, chalk goal on a brick wall, drying laundry on balconies behind. Ruslan is a slim, wiry 13-year-old Tatar boy of average height, light-olive skin, an oval face with high cheekbones, dark almond-shaped eyes that burn with quiet determination, thick straight dark-brown hair swept messily to one side, no facial hair. He wears a slightly faded blue-and-white amateur football shirt with number 10, black shorts, mismatched pulled-up socks and scuffed well-worn orange football boots. A cheap resin bracelet on his wrist. Modest but warm half-smile, chin lifted, one battered football resting under his right foot, arms relaxed, posture confident and eager. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, rich saturated colours and appealing stylised character proportions. The WHOLE frame is 3D animation — never flat 2D illustration, never photoreal live action. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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