Image - 2026-09-27 15:51
> **Create a clean grayscale HEIGHT MAP from the supplied reference image of an ornate floral wood carving. Preserve the exact overall composition, proportions, silhouettes, positions and overlap of the original flowers, petals and leaves. Do not redesign or invent new decorative elements.** > > **The image must represent surface elevation only, not lighting or a photograph.** > > * Pure **black (#000000)** = lowest/recessed background surface, **0% height**. > * Dark gray = low relief. > * Medium gray = intermediate relief. > * Light gray = high relief. > * Pure **white (#FFFFFF)** = highest points of the carving, **100% height**. > > Make every petal and leaf a **single smooth continuous convex form**, with a gradual grayscale transition from its edges toward its highest central area. Preserve the large three-dimensional volumes of the original carving: rounded petals, raised leaves, overlapping elements and flower centers. > > **Remove all photographic information:** no color, no metallic appearance, no reflections, no highlights caused by lighting, no shadows caused by lighting, no surface texture, no scratches, no dirt, no noise, no grain. > > Do not interpret photographic highlights as height. Do not interpret photographic shadows as recesses. The grayscale value must describe **actual geometric elevation only**. > > Simplify the fine details substantially. Keep only the large and medium-scale forms that can realistically be reproduced by a CNC wood router. Remove tiny grooves, pores, scratches and photographic artifacts. > > Keep the original floral ornament recognizable and close to the supplied reference. Maintain the original flower shapes, leaf shapes, spacing, overlap and vertical composition. > > The background between the flowers and leaves must remain **uniform pure black**. > > Use smooth, continuous grayscale gradients without abrupt tonal changes. Avoid posterization and avoid black outlines around the flowers. > > **Technical output:** a clean monochrome 8-bit grayscale height/displacement map, orthographic front view, no perspective, no lighting effects, no text, no frame, no border, no color. > > **Important:** this is a **height field for 3D displacement**, not a normal map, not a depth-of-field image, not a shaded render and not an artistic black-and-white photograph. Maximum relief depth should be represented by pure white, while the surrounding base remains pure black. Use broad smooth gradients rather than fine detailed grayscale variations.
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