Image - 2026-09-25 18:42
Art style: 3D Pixar. Elias walking in the middle ground. Elias is walking on pavement in the middle ground in the midground. Torso in right profile. Eyes on cafe window. Pensive. Medium-wide shot at eye level, 9:16. Horizon middle. Slight push-in to emphasize the internal monologue. Foreground: wet sidewalk. Midground: cafe storefront. Background: dark cafe interior. Key light from the right (cafe), warm, glowing. Well-defined. Focus: Elias and his reflection. Dominant palette: golden yellow, deep blue, black. SPATIAL LOCK: he is walking directly alongside it. GAZE LOCK: Elias eyes on cafe window. This is a single frozen instant (mid action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Elias: A young man in his early twenties with a lean, athletic build and a sharp, defined jawline. He has messy, damp dark brown hair that falls slightly over his forehead. His eyes are a deep hazel, reflecting a sense of calm contemplation. He wears a matte black weather-resistant technical jacket over a dark charcoal hooded sweatshirt, with the hood down. His skin is fair with subtle textures visible under street lighting. He is positioned against a background of a blurred European city street at night, with soft bokeh from distant amber and blue lights. The lighting is low-key and atmospheric, highlighting the contours of his face.
Бесплатный старт · Генерация видео и картинок с ИИ за секунды