Image - 2026-09-25 07:19
Art style: Crystal. Full-length view, the entire figure visible from head to feet, standing upright, Mika centered in the frame — a young woman in her early twenties with a slender, delicate build and warm fair skin. She has a soft heart-shaped face, large expressive hazel eyes, arched brows, a small nose and full lips caught in a conflicted half-smile, cheeks lightly flushed. Her wavy caramel-brown hair falls past her shoulders with soft side-swept bangs. She wears a fitted cream cropped sweater over a pastel-pink pleated skirt, a thin gold necklace, and holds a smartphone in both hands close to her chest as if hiding it, glancing sideways anxiously. Slim legs in sheer tights end in tan ankle-strap flats. Behind her, a cozy sunlit café doorway with warm bokeh, small round tables and a quiet street beyond. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: 3D animated cinematic — characters and key elements rendered as glowing translucent crystal (faceted geometric structures, jewel-toned amethyst / sapphire / emerald / topaz palettes with tiny luminescent particles inside). Hyper-realistic material rendering: subsurface scattering, glowing internal luminescence, beautiful refractions, ray tracing, shallow depth of field. Pixar / DreamWorks-grade polish, 8k Octane / Unreal Engine 5 render quality. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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