Image - 2026-09-24 20:31
Art style: 3D Cartoon. Char_anna lying in the near foreground; char_maxim lying further back in the frame. A small space between their faces on the pillows before she moves. Char_anna is lying on prop_pillow in the near foreground in the midground. Head in right profile. Eyes on none. Deeply asleep, peaceful. Char_anna wears Tiffany-colored pajamas. Partially behind none. Char_maxim is lying on prop_pillow further back in the frame in the midground. Head in left profile. Eyes on none. Deeply asleep, relaxed. Char_maxim wears blue pajamas. Partially behind none. Extreme close-up at eye level, 9:16. Intimate close-up on the pillows. Key light screen_left, soft, cool moonlight. Focus: the faces of both characters. Dominant palette: midnight blue, silver, soft skin tones. SPATIAL LOCK: a small space between their faces on the pillows before she moves. GAZE LOCK: char_anna head in right profile eyes on none; char_maxim head in left profile eyes on none. This is a single frozen instant (pre action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, rich saturated colours and appealing stylised character proportions. The WHOLE frame is 3D animation — never flat 2D illustration, never photoreal live action. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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