Image - 2026-09-23 08:38
Art style: 3D Pixar. Dima standing in the centre of frame; Alina standing in the screen-right third. Dima is standing on ground in the centre of frame in the midground. Torso facing camera. Head in three-quarter turn to screen-right. Eyes on Alina. Holding children. Deeply happy. Alina is standing on ground in the screen-right third in the midground. Torso in three-quarter turn to screen-left. Head in left profile. Eyes on Dima. Around Dima's waist. Serene. Medium shot at eye level, 16:9. Beautiful backlight portrait. Key light backlit, golden hour glow. Focus: The parents' faces. Dominant palette: burnt orange, deep gold, dark silhouette. SPATIAL LOCK: her head is resting on his shoulder. GAZE LOCK: Dima head in three-quarter turn to screen-right eyes on Alina; Alina head in left profile eyes on Dima. This is a single frozen instant (mid action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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