Image - 2026-09-20 12:03
Art style: photorealistic HD realism, cinematic live-action, sharp focus, highly detailed textures, dramatic lighting. Grimlock. A stocky, weathered green-skinned goblin mechanic standing three feet tall with pointed ears and sharp features. His left eye is replaced by an illuminated brass-and-glass bionic monocle, and his right arm is a fully articulated steam-and-servo hydraulic brass prosthetic. He wears a grease-stained heavy leather workshop apron over canvas gear with tool belts. Harsh industrial tavern light glinting on gears, surrounded by sci-fi machinery and sparks. Full-length shot, head to toe — the entire outfit and footwear must be visible. Character standing in a natural relaxed pose, front-facing, face clearly visible. This ONE character is the only subject in the frame — no other people, bystanders or extra characters present. Plain seamless studio background, even soft lighting. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "photorealistic HD realism, cinematic live-action, sharp focus, highly detailed textures, dramatic lighting" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "photorealistic HD realism, cinematic live-action, sharp focus, highly detailed textures, dramatic lighting". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "photorealistic HD realism, cinematic live-action, sharp focus, highly detailed textures, dramatic lighting" idiom, not in any other medium.
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