Image - 2026-09-15 21:22
Art style: Pixar-like 3D. Sulya running in the middle ground; Maga running in the middle ground; Dyk running in the middle ground. Sulya is running on asphalt in the middle ground in the midground. Torso facing away from camera. Sulya wears leather coat. Maga is running on asphalt in the middle ground in the midground. Torso facing away from camera. Maga wears grey vest. Dyk is running on asphalt in the middle ground in the background. Torso facing away from camera. Dyk wears windbreaker. Extreme wide shot from a low angle, 9:16. Horizon straight. Low perspective to make the walls feel taller. Foreground: wet asphalt and trash bins. Midground: running bandits. Background: bright headlights at alley entrance. Key light from behind characters, bright and hazy. Long elongated shadows on wet ground. Focus: the distance between the runners and the light. Dominant palette: wet black, industrial grey, stark white. SPATIAL LOCK: Sulya is leading the pack. This is a single frozen instant (mid action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Stylized cinematic 3D, expressive animated characters, soft rounded forms, polished materials, warm cinematic lighting, charming facial expressions, high-end animated film look. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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