Image - 2026-09-14 16:33
Art style: Anime. 1 standing in the centre of frame; 0 standing in the screen-left third; 2 lying in the screen-left third. 1 is standing on ground in the centre of frame in the foreground. Head in three-quarter turn to screen-right. Eyes on downward at Bull. Hat pressed to chest, head bowed. Quiet grief and gratitude. 0 is standing on ground in the screen-left third in the midground. Head turned screen-right. Eyes on Colt then Bull. At sides. Sorrowful witness. 2 is lying on ground in the screen-left third in the background. Head facing away from camera. Eyes on none. Relaxed. Still. Close-up at eye level, 16:9. Opens close-up eye level, ends extreme wide high angle silhouettes. Key light flat dim ambient dusk, cold, wet, soft. Focus: Colt's bowed head, hat to chest. Dominant palette: cold blue-violet, silvery rain, muted amber. SPATIAL LOCK: Shelly stands near Colt looking at him then Bull Bull lies beyond Shelly, deeper in frame. GAZE LOCK: 1 head in three-quarter turn to screen-right eyes on downward at Bull; 0 head turned screen-right eyes on Colt then Bull; 2 head facing away from camera eyes on none. This is a single frozen instant (post action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: 2D anime cartoon animation — cel-shaded illustration, bold clean black outlines, flat anime shading, hand-drawn anime look with anime facial features and stylised non-realistic rendering of objects, food and environments. NOT photorealistic, NOT live-action, NOT a 3D render, NOT real footage. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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