Image - 2026-09-12 14:57
Art style: Cute 3D. Vertical 9:16 composition. Medium close-up, eye level. WORLD MAP: dark polished oak shelf with micro-scratches, round antique mirror in carved brass frame, heavy plum velvet curtains on the right, mechanical wall clock with brass pendulum in the far background. FRAMING OPENS on the mirror surface where a pirate tricorne is already half-forming as a shimmering reflection over Murzik's silhouette. PLACEMENT: striped cat Murzik sits centered on the wooden shelf, bored, tail flicking, mid-yawn, glancing toward the moonlit window. BODY DIRECTED slightly right toward mirror. CAMERA: strictly vertical, front-side, eye level, 50mm lens, focus on the reflection and the cat's eyes. GAZE: Murzik lazily looks at the window then his reflection. INTERACTION: paw resting on the frame edge, neck fur slightly raised. AXIS: line of action from shelf center to mirror on the right; camera on the room side. MOMENT t=0: cat yawning, moonbeam silvering whiskers, tricorne already ghosting into being in the glass. ENVIRONMENT: cozy urban bedroom in deep night, vintage furniture, dust motes in moonlight. LIGHTING: cold sapphire and silver moonlight from the left window, soft fill, deep contrasting shadows. MOOD: mysterious, magical, conspiratorial, prelude to a secret night adventure. PALETTE: deep indigo, silvery-moon, sapphire, warm patinated brass accents, scarlet glint. TEXTURES: dense fur, cold mirror glass, polished dark wood, heavy velvet, patinated brass. DEPTH: foreground shelf edge and blurred velvet folds; midground cat and mirror; background dark room with swinging pendulum. MICRO-DETAILS: fine silvery fur strands in rim light, faint breath vapor, catchlight in the pupil. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: photorealistic live-action cinema — indistinguishable from real film footage shot on a high-end digital cinema camera. True-to-life skin with natural pores and subsurface detail, real fabric weave and material response, natural light behaviour with soft falloff and physically accurate shadows, shallow cinematic depth of field, restrained modern colour grade. NOT illustration, NOT anime, NOT a 3D cartoon render. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. RENDER REGISTER (apply to the WHOLE frame — lighting, colour grade, character finish, effects intensity): keep cute stylized 3D tabby look consistent with the storyboard: warm striped orange-and-cream tabby fur, big expressive round eyes, soft rounded pixar-like proportions; in pirate mode add the outfit with gold trim resting above the ears and a small black leather eyepatch over the left eye WARDROBE LOCK — authoritative. Render each character in EXACTLY this outfit, matching their attached reference image. This OVERRIDES any clothing, fabric, texture or colour word describing a character anywhere else in this prompt — do NOT invent other garments: - Мурзик: Крупный пушистый полосатый кот табби теплого серо-рыжего окраса с белой манишкой на груди и выразительными изумрудно-зелеными глазами. У него аккуратные усы и маленькая белая отметина на кончике левого уха. В пиратском образе на его голове надета миниатюрная темно-красная треуголка с золотой каймой, а правый глаз прикрыт кожаной пиратской повязкой. На шее повязан крошечный капитанский воротник. Он выглядит решительным, смелым и полным обаяния. Мягкий рассеянный лунный свет серебрит его шерсть на фоне уютной ночной комнаты.
Бесплатный старт · Генерация видео и картинок с ИИ за секунды