Image - 2026-09-11 11:00
Art style: Anime. Char_1 sitting in the near foreground; char_2 sitting further back in the frame. Сидят за одной партой. Char_1 is sitting on стул in the near foreground in the midground. Torso in three-quarter turn to screen-right. Head in three-quarter turn to screen-right. Eyes on Ефим. Подпирают щеку. Обожание. Char_1 wears одежда скрыта. Partially behind ничем. Char_2 is sitting on стул further back in the frame in the midground. Torso in three-quarter turn to screen-left. Head in three-quarter turn to screen-left. Eyes on Ефим. На коленях. Уважение. Char_2 wears одежда скрыта. Partially behind ничем. Medium-wide shot at seated eye level, 9:16. Horizon middle. Перевод фокуса (rack focus) между персонажами. Foreground: край парты с ручкой. Midground: Кейт и Алекс. Background: шкафы с книгами. Key light слева из окна, мягкий, рассеянный. Мягкие под партой. Focus: Кейт. Dominant palette: теплый коричневый, янтарный, темно-зеленый. SPATIAL LOCK: сидят за одной партой. GAZE LOCK: char_1 head in three-quarter turn to screen-right eyes on Ефим; char_2 head in three-quarter turn to screen-left eyes on Ефим. This is a single frozen instant (mid action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: 2D anime cartoon animation — cel-shaded illustration, bold clean black outlines, flat anime shading, hand-drawn anime look with anime facial features and stylised non-realistic rendering of objects, food and environments. NOT photorealistic, NOT live-action, NOT a 3D render, NOT real footage. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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