Image - 2026-09-10 18:41
Art style: 3D Pixar. Alex crouching in the middle ground. Alex is crouching on ground in the middle ground in the foreground. Head facing away from camera. Eyes on level. Guiding the block. Concentrated. Close-up from a low angle, 9:16. Macro detail on the level. Key light top-down, hard light. Focus: spirit level bubble. Dominant palette: slate grey, lime green, pale beige. SPATIAL LOCK: Alex is reaching over the block. GAZE LOCK: Alex head facing away from camera eyes on level. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
Бесплатный старт · Генерация видео и картинок с ИИ за секунды