Image - 2026-09-10 02:48
Art style: 3D Pixar. 2 sitting in the middle ground. Daughter sleeping in middle seat. 2 is sitting on airplane seat in the middle ground in the foreground. Torso in three-quarter turn to screen-right. Head facing camera. Eyes on none. Under blanket. Peaceful sleep. 2 wears comfy travel sweater. Partially behind blanket. Medium close-up at seated eye level, 9:16. Intimate slow push-in. Key light from overhead, dim blue cabin light. Focus: the sleeping daughter's face. Dominant palette: midnight blue, warm beige, soft grey, starlight white. SPATIAL LOCK: daughter sleeping in middle seat. GAZE LOCK: 2 head facing camera eyes on none. This is a single frozen instant (post action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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