Image - 2026-09-07 11:50
Art style: 3D Pixar. Char_1 standing in the screen-left third; char_3 standing in the centre of frame. Char_1 is standing on snow in the screen-left third in the midground. Torso in three-quarter turn to screen-right. Head in right profile. Eyes on char_3. Holding char_3 hands. Patient, encouraging. Char_1 wears winter sports gear. Partially behind none. Char_3 is standing on snow in the centre of frame in the midground. Torso facing camera. Head in left profile. Eyes on away. Held by char_1. Pouting, clumsy. Char_3 wears winter sports gear. Partially behind none. Wide shot at eye level, 16:9. Horizon level. Locked-off wide shot. Foreground: snow. Midground: char_1 and char_3. Background: snowy mountain slope. Key light top_right, blinding winter sun. Sharp. Focus: char_1 and char_3. Dominant palette: white snow, clear blue sky. SPATIAL LOCK: holding hands on the slope. GAZE LOCK: char_1 head in right profile eyes on char_3; char_3 head in left profile eyes on away. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
Бесплатный старт · Генерация видео и картинок с ИИ за секунды