Image - 2026-08-25 18:00
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — Tim, a cheerful 7-year-old boy, Mila's little brother. He has a round, freckled face with big bright curious eyes, chubby cheeks, a wide gap-toothed grin, and a small upturned nose. Light peachy skin, tousled sandy-brown hair sticking up in playful cowlicks. Small, slightly stocky child build, short arms and legs, a bit clumsy in posture. He wears a bright red short-sleeved t-shirt with a yellow star print, denim shorts with rolled cuffs, and scuffed blue-and-white sneakers with untied laces. One sock is bunched down. He strikes a lively pose mid-laugh, arms flung out, pointing excitedly, as if he just had a silly idea. Behind him stands a sunlit summer city park with lush green trees and dappled light. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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