Image - 2026-08-20 09:25
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — Teo, a rugged 30-year-old Korean hunter. Weather-beaten sun-browned skin with faint scars along one cheekbone, a strong square jaw shadowed with short dark stubble, thick black eyebrows, and alert dark eyes with a calm, watchful expression. Black hair pushed back, slightly wind-tousled. Broad-shouldered, solidly built and muscular frame. He wears a worn olive-green quilted field jacket over a dark henley, a leather strap crossing his chest holding an old wooden longbow slung on his back, sturdy canvas trousers, and scuffed brown leather hiking boots laced high. A quiver of arrows peeks at his shoulder. He stands relaxed but ready, one hand resting on the bowstring, in a fog-wrapped mountain town square of tiled-roof houses with paper lanterns swaying, ancient misty forest looming behind. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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