Image - 2026-08-20 09:25
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — Dohyun, a 28-year-old Korean folklore researcher. Slim, medium height, gentle build. Warm light-tan skin, soft oval face, dark almond eyes behind round thin-framed glasses, a small curious smile. Neat short black hair, slightly tousled at the front, clean-shaven with a faint youthful softness. He wears a rumpled beige button-up shirt under an olive corduroy jacket, dark slim trousers, and worn brown leather ankle boots. A battered scuffed brown leather backpack hangs from one shoulder; he clutches a yellowed old book against his chest. He stands on a quiet cobbled square of an old Gangwon town, tiled-roof houses and swaying paper lanterns behind him, pale mist drifting between the buildings, looking around with polite, slightly lost wonder. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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