Image - 2026-08-14 09:09
STYLE: hand-painted 2D Slavic folk-art animation — Bilibin / lubok / Orthodox-icon sensibility. Bold decorative ink outlines with visible line-weight variation, flat matte gouache color fills (poster-flat, minimal gradients), ornamental folk pattern work, strong readable silhouettes. Flat painted, posterized light — NO photoreal 3D shading, NO gloss. Cinematic 16:9 storyboard frame, high emotional readability. Match the FLAT decorative folk-art look of the attached character sheet (Korshun): same bold ink linework, flat gouache fills, lubok / icon flatness, ornament. Keep Korshun exactly on-model, face exactly matching his character sheet — same face, proportions, costume, ornament. No reinterpretation, no random new face. FULL-BLEED: fill the entire frame edge to edge. NO ornamental border, NO frame, NO margins. TEXT: no text or lettering in the image. SCENE: After the first hit on the checkpoint, a heavy artillery bombardment now follows. Blindages (dugout bunkers) burn, flames rendered as decorative stylized fire; bodies of fallen soldiers lie scattered around as still decorative silhouettes across the churned earth. The surviving soldiers, Korshun among them — mid-30s, dark beard, steel-grey eyes, helmet, folk-ornamented kit, face exactly matching the attached Korshun sheet — grab their weapons and take up firing positions, reacting fast, no longer taken by surprise. Korshun and the survivors are turned to FACE the enemy, bodies and heads oriented toward the horizon, aiming their rifles in the enemy's direction, clearly looking straight at the advancing foe. Korshun holds a single correctly-built AK-pattern rifle: stock to the shoulder, long barrel forward pointing toward the enemy, one curved magazine below, front hand on the handguard — clean, anatomically correct, ONE rifle. In the distance a SMALL group of only a few enemy soldiers advances — just a handful of figures, sparse and spread out, NOT a huge crowd, NOT a massed horde. The enemy are MODERN present-day soldiers — contemporary combat helmets, tactical body armour and plate carriers, camouflage (multicam / digital-pixel pattern) uniforms, assault rifles — rendered as a few advancing modern-infantry silhouettes on the horizon, NOT medieval, NOT knights. Ash-grey, smoke-black, ember-red and blood-ochre palette. Wide composition, strong diagonals, clear opposing lines (defenders foreground facing enemy on horizon), flat painted firelight. Mood: the position burning, the survivors rallying and facing the enemy, a small enemy group closing in. NEGATIVE: no ornamental frame, no border, no margins, no drones, no huge crowd of enemies, no massed horde, no dense army, no hundreds of soldiers, no defenders facing away from the enemy, no soldiers looking the wrong way, no backs turned to the enemy, no random or different face on Korshun, no off-model Korshun, no medieval soldiers, no knights, no bogatyr, no spears, no shields, no swords, no chainmail or plate armour, no bows, no historical or fantasy army, no broken or warped gun, no floating detached rifle parts, no barrel in the wrong place, no detached or backwards stock, no double barrels, no bent or melted weapon, no anatomically wrong firearm, no third arm, no 3D rendered depth, no photoreal skin, no gloss, no realistic render, no Latin text.
Бесплатный старт · Генерация видео и картинок с ИИ за секунды