Image - 2026-08-05 17:43
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — Teo, a small curious young chipmunk with a plump rounded body and short stature. Warm reddish-brown fur with the classic dark-and-cream stripes running down his back, a soft cream-white belly and cheeks, and a big fluffy striped tail curling up behind him. He has an oversized round head, huge expressive glossy dark eyes, tiny twitching whiskers, small rounded ears, and a little pink nose. He wears a cozy hand-knitted striped sweater in autumn tones — mustard, rust and cream horizontal bands — pulled snugly up near his chin, with little paws poking from the sleeves. He stands on small four-toed hind paws, no shoes. Gentle inquisitive expression, head slightly tilted. Behind him a shadowy forest of tall alders and birches at dusk, yellow leaves drifting in a cold wind. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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