Image - 2026-08-04 12:38
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered in a dim boiler-room basement with cast-iron pipes, valves and a pressure gauge filling the sides. Priliv Ivanovich, a Soviet boiler-man of about 55, weathered ruddy face with deep smile lines, calm businesslike expression, small grey-blue eyes, bushy greying eyebrows and a thick short grey moustache, close-cropped greying hair. Sturdy stocky build with a slight belly and broad rough hands. He wears a faded navy-blue quilted work jacket (telogreika) over a checked flannel shirt, dark canvas trousers tucked into worn kirza boots, a cloth cap in one hand. A rag hangs from his belt; posture relaxed, one hand resting on a pipe valve. Warm pipe-steam and bare bulb light around him. No text. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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