Image - 2026-07-26 11:11
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered — a small plastic toy duck named Уточка, a rescued bath-toy character. Rounded egg-shaped body of glossy bright yellow plastic, a plump little belly and stubby wings pressed to its sides. Big cheerful eyes with round black pupils and tiny highlights, a wide flat orange bill curved into a hopeful smile, a single curl of a painted feather-tuft on top of the head. Little webbed orange feet, damp and shiny, plant it firmly on the ground. Its lower body is still beaded with clinging water droplets from the puddle, a few strands of wet leaf stuck to one wing. It stands at the muddy edge of a rain puddle on grey cobblestones, ripples and reflected sky around it, tilting slightly forward with a grateful, relieved expression. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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