Image - 2026-07-23 14:45
Art style: 3D Pixar. Dan sliding down a giant Lego ramp on a large yellow Lego shield, overtaking Sonya and Max who are running on foot. Bright light at the end of the tunnel, 3D Pixar style. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Соня (Спортсменка): A athletic teenage girl, determined look, wearing a neon-green sportswear, high ponytail, dynamic pose, Pixar 3D style. - Макс (Умник): A smart teenage boy with round glasses, wearing a yellow t-shirt with a gear print, curious expression, holding a digital tablet, Pixar 3D style. - Дэн (Весельчак): A funny, slightly chubby teenage boy, wearing a red hoodie, holding a half-eaten giant cookie, goofy and cheerful expression, Pixar 3D style.
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