Image - 2026-07-15 19:28
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered with the room filling the sides. Liya is a slender teenage girl about fifteen, warm light-tan skin, a round soft face with large expressive hazel eyes, faint freckles across her nose, and a shy hopeful half-smile. Her wavy chestnut-brown hair falls to her shoulders, one strand tucked behind an ear, held by a small yellow clip. She wears an oversized mustard-yellow cardigan over a white tee, rolled-cuff denim jeans, and scuffed white canvas sneakers. A canvas tote bag hangs from one shoulder. She clasps a spiral notebook to her chest, weight on one leg, slightly hunched with quiet enthusiasm. Setting: her cozy sunlit bedroom, fairy lights and pinned drawings on the wall behind her. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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