Image - 2026-07-15 12:37
Art style: 3D Pixar. A clearly recognizable likeness of Татьяна Петрова — keep their real face shape, skin tone, hairstyle, build and any signature look (hair, kit, number). CHARACTER 01 Character Name Tatyana Petrova Character ID BT-CHR-01 Role Main Protagonist Master Character Prompt (LOCKED) A realistic cinematic portrait of Tatyana Petrova, a 42-year-old Eastern European woman with an elegant medium-height slender figure, fair skin with natural texture and subtle signs of maturity, an oval face, soft high cheekbones, expressive hazel-green almond-shaped eyes filled with quiet intelligence and emotional depth, naturally shaped medium eyebrows, a straight refined nose, full natural lips, and shoulder-length chestnut brown hair with soft waves parted slightly to the left. She wears minimal natural makeup, no exaggerated beauty filters, and maintains a calm, dignified expression. Her clothing consists of timeless neutral colors: cream cashmere sweaters, beige trench coats, soft ivory blouses, dark tailored trousers, long wool coats, and simple leather ankle boots. She wears a thin gold wedding band during the marriage and later removes it. Her movements are graceful, restrained, and emotionally controlled. Photorealistic, ultra-detailed skin, cinematic realism, premium drama series quality, natural proportions, soft realistic lighting, authentic facial anatomy, highly consistent identity across all scenes. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
Бесплатный старт · Генерация видео и картинок с ИИ за секунды