Image - 2026-07-13 11:54
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — Roma, a popular seventeen-year-old American high-school basketball captain. Tall, athletic build with broad shoulders and long limbs. Warm light-tan skin, a friendly confident face with a strong jaw, bright hazel eyes and an easy half-smile. Short tousled dark-brown hair, faintly styled. He wears his team's varsity basketball uniform: a sleeveless navy-and-gold jersey with the number 7 and white trim, matching mesh shorts to the knee, white high-top sneakers with navy laces, and a thin sweatband on one wrist. A basketball is tucked casually under his right arm; a pair of white earbuds peeks from his shorts pocket, hinting at his secret love of music. He stands relaxed on a polished wooden gym court, sunlight through tall windows behind him. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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