Image - 2026-07-09 15:23
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — Ivan, a charismatic creative amateur footballer in his early thirties, the media-and-spirit man of the team. Athletic-lean build, medium height, warm light-tan skin. Short dark-brown hair styled with a slight tousled quiff, neatly trimmed short beard, expressive brown eyes, wide confident grin with a raised eyebrow, laugh lines. He wears the club's amateur football kit: a navy-and-amber jersey with the crest "ФиП" over the chest, matching shorts, tall navy socks and black-and-white football boots. A phone tucked in one hand and a whistle on a cord around his neck hint at his media role. Relaxed showman pose, one hand gesturing outward mid-joke. Setting: a sunlit grass pitch beside a rustic wooden banya and pool, casual and warm. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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