Image - 2026-06-24 05:27
Art style: 3D Pixar. Tense close two-shot at the bar, Iris leaning in with piercing analytical gaze, Corvus sweating slightly under purple neon glow, his monocle reflecting holographic data. Dramatic chiaroscuro lighting. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Ирис: Young woman detective, around 28, sharp intelligent grey-blue eyes, pale skin, dark auburn hair in a sleek asymmetric bob, wearing a long high-collar charcoal trench coat with subtle glowing neon-cyan trim, fingerless gloves, confident sharp posture, Pixar 3D stylization, expressive large eyes, cinematic - Корвус: Mysterious man, late 40s, tall and lean, slicked-back silver hair, sharp goatee, scar over left eyebrow, wearing a dark velvet suit with glowing purple lapel pin, cybernetic monocle over one eye, sly smirk, Pixar 3D stylization, dramatic lighting, cinematic
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