Image - 2026-06-19 19:59
Use the person from the reference photo exactly as they are. Do not change their identity in any way: keep their exact face, facial features, skin tone, hairstyle, hair color and hair length. Keep their exact outfit from the reference photo — the same clothes, same colors, same style, do not replace or redesign the clothing, do not add new garments, do not change accessories. The only change allowed to their appearance: their existing clothes become wet from snow and lightly covered with snow. Scene: this person lying motionless on their back in deep snow at night. Framing: medium close-up — the frame covers the person from the top of their head down to their hips only, legs out of frame, their head and torso filling most of the image. Camera angle: high angle shot from above, tilted about 15-20 degrees off vertical — not a perfectly flat top-down view. The camera looks down from slightly beyond their head, like a photographer leaning over the body, with gentle perspective: the head closer to the camera, the torso receding with subtle foreshortening. Eyes half open, calm lifeless expression, pale skin with a cold blue tint, individual snowflakes resting on their eyelashes and in their hair, small patches of snow on their cheek and shoulder. The person is lightly covered in snow: loose snow scattered across their chest, shoulders and arms, partly sunken into the snow as if lying there for a while. Their own clothes are visibly wet from melting snow: dark damp patches on the fabric, the top clinging slightly where soaked, moisture sheen, wet strands of hair stuck to their forehead. The snow around them is hyper-detailed: uneven, trampled, sparkling ice crystals, a faint body imprint, subtle blue shadows in its depressions. Scattered around the torso like dropped loot: a diamond sword, an iron pickaxe and a glowing emerald — each perfectly cubic and pixel-shaped in silhouette but made of real materials: the sword's crystal blade catching the moonlight, the pickaxe of brushed scratched iron, the emerald glowing faintly from within and casting soft green light onto the snow. Each item is covered with a delicate thin layer of frost — fine white hoarfrost crystals dusting their surfaces and edges, a barely-there icy film catching the light, like metal left outside on a freezing night. Items half-buried in the snow. At the very top of the frame, partially visible, a cube-bodied spider with dense realistic dark fur, glossy black exoskeleton joints and glowing red eyes reflecting on the snow near the person's head. Lighting: cold blue moonlight as key light, faint warm orange torchlight touching the edge of the frame, volumetric light through falling snow. Shot on ARRI cinema camera, 50mm lens, f/2.0, shallow depth of field, fine film grain, cinematic teal-and-warm color grading, slight vignette. This is a photograph of a real physical place, not a 3D render, not a video game screenshot. Vertical 9:16
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