Image - 2026-06-18 14:55
Art style: 3D Pixar. Маленькая девочка Лиза стоит под высоким деревом в парке и со слезами на глазах смотрит вверх. На ветке сидит испуганный маленький котенок. Лицо Лизы крупным планом, выражает отчаяние. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Лиза: Девочка 6 лет с двумя русыми косичками и зелеными глазами. Одета в розовое платье в горошек. Ее лицо, полное беспокойства, а затем радости, всегда хорошо видно. Reference images context (match the visual style and elements from these): - Главный герой (general): use as visual reference for setting, objects, and atmosphere - reference photo (general): use as visual reference for setting, objects, and atmosphere
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