Image - 2026-06-14 19:54
Art style: 3D Pixar. Use STAVKA_reference as the environment reference. Maintain the exact room layout, command table, war map, lighting and atmosphere. Maintain the original stylized animated 3D cartoon look. No photorealism. Exactly 7 people visible. Characters: Persona 1 at the head of the table. Persona 2 and Persona 3 stand on the LEFT side of the frame, on the same side of the table. Persona 3 stands between Persona 2 and Persona 1. Four background officers remain in their original positions from STAVKA_reference. Do not add officers. Do not remove officers. Do not duplicate officers. Do not mirror the composition. Persona 2 remains clearly visible. Persona 3 remains clearly visible. Persona 1 remains clearly visible. Maintain exact facial identity of Persona 1. Maintain exact facial identity of Persona 2. Maintain exact facial identity of Persona 3. Maintain exact facial identity of all four officers. Maintain exact uniforms, medals and ranks. Wide cinematic shot. Vertical 9:16. The military briefing is in progress. Persona 2 holds documents and appears to be reporting. Persona 3 quietly observes. Persona 1 listens with visible dissatisfaction. The atmosphere is tense but controlled. No speaking. No dramatic gestures. No movement. This is the opening frame of Scene 3. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Reference images context (match the visual style and elements from these): - STAVKA_reference (location): Темный кабинет с отделкой из дерева, большой картой фронта и советской символикой. Офицеры изучают документы в строгой, напряженной обстановке. - Persona 1 (character): Стилизованная 3D-модель Сталина в форме с набором эмоций и ракурсов. Включает детали внешности и цветовую палитру для анимации. - Persona 2 (character): Стилизованная 3D-модель маршала Жукова в парадной форме. Представлены эмоции, ракурсы и детальные элементы униформы. - Persona 3 (character): Стилизованный 3D-дизайн персонажа в темном костюме с набором эмоций и ракурсов. Цветовая гамма сдержанная, преобладают черные и коричневые тона.
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