Image - 2026-06-14 10:40
Art style: Live-action child in 3D animation. Warm farewell medium shot in the jungle at sunset: the hero stands in front three-quarter view, holding the brightly glowing green crystal in both palms; the portal swirl reopens around them with motes and tumbling leaves. Face: warm smile, faint trace of sadness, hand raised in farewell. To the left at their feet, the baby triceratops nods its head; in the background, the mother brachiosaurus bends her neck in a gentle goodbye. A few feathers and leaves whirl through the air around the portal. Sunset sky in magenta-gold; the distant volcano with a thin smoke trail. Lighting: emerald portal as key light, warm backlit sunset, gentle uplight on faces. Composition: hero center frame, portal as concentric rings around, baby dino in the lower-left third, mother in the upper-right. Palette: warm sunset, emerald portal, soft gray dinosaur skin. Mood: warm farewell. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: a HYBRID of live-action and 3D animation — a REAL photographed child composited into a fully animated 3D cartoon world. The ENTIRE ENVIRONMENT (every tree, plant, flower, animal, magical effect, sky and background) is rendered as polished 3D Pixar-style computer animation: volumetric CGI, soft global illumination, family-friendly colours. The CHILD, however, stays a REAL photographed human — true photorealistic skin texture, real hair, real clothing fabric, realistic camera lighting on the child, exact true-to-photo identity, NOT stylized and NOT cartoonified. The effect is a real kid who has stepped into a Pixar movie (live-action subject + CGI animated environment). Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Главный герой: A REAL, photographed child — full photorealism, real skin and hair texture, real clothing fabric. The child must stay a real human in every scene (NOT stylized, NOT cartoonified) while the world around them is animated. Use the reference image as the canonical photoreal identity across every scene.
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