Image - 2026-06-12 20:34
Art style: Live-action child in 3D animation. Underwater medium shot in crystal-clear turquoise water: the hero swims horizontally on a diagonal across the frame, flanked by three friendly dolphins of varying size — one above, one alongside, one slightly below. Smiles, open eyes, flippers kicking smoothly. From above and behind, long golden sun rays pierce the water column, painting cathedral-like light shafts. The water surface in the upper quarter of the frame shimmers as a silvery mirror plane. Small schools of silver tropical fish drift around them; a single coral in the lower-right corner. A trail of bubbles streams behind the flippers. Lighting: top-down sunbeams, soft blue-green scatter in the distance. Composition: hero and dolphins as a diagonal line from lower-left to upper-right, the light shafts as a counter-diagonal. Palette: turquoise-aquamarine, silver fish, gold light accents. Mood: lightness, trust, underwater magic. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: a HYBRID of live-action and 3D animation — a REAL photographed child composited into a fully animated 3D cartoon world. The ENTIRE ENVIRONMENT (every tree, plant, flower, animal, magical effect, sky and background) is rendered as polished 3D Pixar-style computer animation: volumetric CGI, soft global illumination, family-friendly colours. The CHILD, however, stays a REAL photographed human — true photorealistic skin texture, real hair, real clothing fabric, realistic camera lighting on the child, exact true-to-photo identity, NOT stylized and NOT cartoonified. The effect is a real kid who has stepped into a Pixar movie (live-action subject + CGI animated environment). Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Главный герой: A REAL, photographed child — full photorealism, real skin and hair texture, real clothing fabric. The child must stay a real human in every scene (NOT stylized, NOT cartoonified) while the world around them is animated. Use the reference image as the canonical photoreal identity across every scene.
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