Image - 2026-06-09 13:36
Art style: 3D Pixar. Pixar style. A dramatic, fairytale light falls from a small window into a dungeon. In the middle of the room is a hypertrophied, huge iron cage. Inside sits Artur, holding the bars sadly. Outside stands Avram, looking shocked, covering his mouth with his hands as his pupils shrink in horror. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Артур: 3D character in Pixar style, with large, expressive, guilt-ridden eyes similar to Puss in Boots from 'Shrek'. He has a slightly melancholic and theatrical expression. - Аврам: A handsome young man in bright, colorful clothing, with a friendly and kind face. 3D Pixar style.
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