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Dreamina Seedance 2.0

Gwida tal-Prompt ta' Seedance 2.0

Ġenerazzjoni ta' vidjow ta' grad professjonali b'awdjo nattiv, referenzjar multimodali profond, u editjar bla xkiel — miġbura fi 18-il eżempju ta' prompt annotati.

18
Eżempji ta' prompts
5
Sezzjonijiet tal-gwida
Native
Awdjo + vidjow

Dwar din il-gwida

Dreamina Seedance 2.0 huwa mudell ta' ġenerazzjoni ta' vidjow ta' grad professjonali li jappoġġja b'mod nattiv output konġunt ta' awdjo u vidjow, b'fehim semantiku eċċellenti u interazzjoni multimodali. Din il-gwida tgħaddi mit-tekniki ewlenin — formuli tat-test, kontroll tar-referenza, rendering tat-test, referenzi ta' immaġni/vidjow, u editjar mhux distruttiv — bi 18-il eżempju uffiċjali.

Il-vidjows u l-immaġnijiet kollha hawn taħt huma ġġenerati b'mod awtonomu minn mudelli viżwali ta' Seedance/Seedream. Użati mill-ġdid bil-permess ta' BytePlus ModelArk.
01

Prinċipji ġenerali

1.1 Formula bażika għal struzzjonijiet tat-test

Seedance 2.0 jeċċella fl-osservanza tal-loġika tal-lingwa naturali. Għaqqad dawn l-elementi b'mod flessibbli biex tqabbel l-intenzjoni kreattiva tiegħek:

  • Suġġett + azzjoni — il-pedament loġiku. Iddefinixxi b'mod ċar min qed iwettaq liema azzjoni.
  • Atmosfera — stabbilixxi t-ton ġenerali billi tiddeskrivi l-isfond spazjali, dettalji tad-dawl, jew stil viżwali speċifiku.
  • Disinn tal-ħoss — struzzjonijiet avvanzati jistgħu jinkludu effetti tal-ħoss tax-xena jew ambjentali għal output awdjoviżiv sinkronizzat u immersiv.
1.2 Kontroll tar-referenza għal inputs multimodali

Lil hinn mid-deskrizzjonijiet tat-test, illokkja l-istat tal-frejm ideali b'materjali ta' referenza. Seedance 2.0 jappoġġja referenzjar profond ta' immaġnijiet, awdjo, u vidjow.

  • Fil-prompt tiegħek, speċifika b'mod ċar l-oġġett ta' referenza — eż. “Uża l-kompożizzjoni ta' Image 1” jew “Qabbel il-moviment ta' Video 2”.
  • Il-mudell estratti l-karatteristiċi ewlenin mir-referenza u jgħaqqadhom mat-test tiegħek, filwaqt li jżomm fedeltà u prevedibbiltà għolja filwaqt li xorta jippermetti varjazzjoni kreattiva.
02

Rendering tat-test

Seedance 2.0 jiġġenera test li jista' jinqara f'T2V (Text-to-Video), I2V (Image-to-Video), R2V (Reference-to-Video), u V2V (Video-to-Video). Jadatta l-istil u l-kulur tal-font għax-xena tiegħek awtomatikament, u jagħtik kontroll granulari fuq l-istil, il-ħin, u t-tqassim.

2.1 Slogans

Seedance 2.0 jidentifika awtomatikament il-kuntest tax-xena biex iqabbel l-aktar estetika tal-font xierqa. Għal konsistenza stretta tal-marka, uża referenza tal-logo (ara 3.2).

Prompt template
[Text Content] + [Timing] + [Positioning] + [Entrance/Appearance Style], [Visual Attributes (Color, Font Style)]
2.2 Sottotitoli
Prompt template
Display subtitles at the bottom-center with the text. The subtitles must be perfectly synchronized with the audio rhythm and pacing.
2.3 Bżieżaq tad-diskors
Prompt template
[Character] says, "[Dialogue]." Speech bubbles appear around the character containing the spoken text.
L-aħjar prattiki
  • Vokabularju komuni. Kliem standard u rikonoxxut b'mod wiesa' jiġi rrendjat bl-aktar mod preċiż.
  • Evita kliem rari. Termini rari ħafna jistgħu jipproduċu glifi inkonsistenti.
  • Imminimizza simboli speċjali. Punteġġjatura kumplessa jew mhux standard tista' tagħmel ħsara lill-fedeltà tal-font.
2.1 · Example 1
Output
Immaġni ta' referenza
Reference image 1 Image 1
Prompt
Hand-drawn comic style: Three people are sitting around a table enjoying the fried chicken shown in Image 1, with a friendly and joyful atmosphere. The frame then gradually blurs, and the text "Bite", "Laugh", "Seedance" in order appears in the center of the screen.
2.2 · Example 2 Voiceover
Output
Immaġni ta' referenza
Reference image 1 Image 1
Prompt
I2V: A time-lapse of a mountain landscape transitioning from a vast, starry night to a vibrant dawn. Voiceover: A deep, serene male voice says: 'In the vast silence of the cosmos, our world is but a fleeting moment. Yet, within it, life defiantly thrives.' > Text Integration: Render the narration as subtitles at the bottom-center. Subtitles must be perfectly synchronized with audio timing.
2.2 · Example 3 Dubbing
Output
Immaġni ta' referenza
Reference image 1 Image 1
Prompt
R2V: A shot of these two people in Image 1 chatting in a modern office. The woman speaks first with a playful tone: "You always arrive right on time, don't you just love that perfect timing?" followed by the man's smiling reply: "I have my own rhythm." > Text Integration: Render the dialogue as subtitles at the bottom-center of the screen. Subtitles should appear sequentially as each character speaks.
2.3 · Example 4 Xena ta' bitħa
Output
Immaġni ta' referenza
Reference image 1 Image 1
Prompt
The two characters from Image 1, both dressed in sportswear, are running on the school playground. The girl looks at the boy, smiling confidently as she says: "We can definitely do it!". Cut to a close-up of the boy. He hesitates and replies: "Are you sure?". Cut back to a medium close-up of the girl. She speaks in a light, upbeat tone: "Yes!" Her demeanor is bright and resolute. Speech bubbles containing the corresponding lines appear around the speaking character.
2.3 · Example 5 Għalqa tat-tuffieħ
Output
Immaġni ta' referenza
Reference image 1 Image 1
Prompt
Refer to the character design of the girl in Image 1 and Image 2. The scene is set in an apple field: the girl picks one apple, takes a bite, smiles and says "This is the real deal!". A speech bubble pops up beside the girl, with this line written inside.
03

Referenza tal-immaġni

Seedance 2.0 jappoġġja referenzi minn bosta perspettivi għas-suġġetti, u referenzi ta' bosta immaġnijiet għal tqassim ta' xeni u sekwenzi. Jekk il-fluss tax-xogħol tiegħek jeħtieġ ordni speċifiku, tella' l-immaġnijiet f'sekwenza u rreferi għalihom fil-prompt tiegħek bħala Image 1, Image 2, … Image N.

3.1 Referenza tas-suġġett minn bosta perspettivi
Prompt template
Refer to / Extract / Combine / Use the [Subject] from [Image N] to generate [Scene Description], maintaining consistent [Subject] features.
3.2 Referenza ta' bosta immaġnijiet
Prompt template
Refer to / Extract / Combine / Follow the [Description of referenced elements] from [Image N] to generate [Scene Description], while maintaining the consistency of [Referenced Elements].
3.1 · Example 1 Elettronika tal-konsumatur
Output
Immaġni ta' referenza
Reference image 1 Image 1
Prompt
Use the cameras featured in Image 1, Image 2 and Image 3. Replace the original background with a white one, and place the cameras on a white table. The shooting lens first focuses on the cameras in close-up, then slowly rotates 360° with the cameras as the main subject, clearly displaying the front, sides and back of each camera.
3.1 · Example 2 Dar u stil ta' ħajja
Output
Immaġni ta' referenza
Reference image 1 Image 1
Prompt
In a warm-toned home setting, present the thermos shown in the reference image in a medium shot. Then smoothly push the camera into a close-up of the thermos. Next, a hand naturally enters the frame off-screen, gently grips the thermos body and picks it up. The camera follows the slight rotating motion of the hand to showcase the thermos.
3.1 · Example 3 Karattri
Output
Immaġni ta' referenza
Reference image 1 Image 1
Prompt
Refer to the image of the woman in Image 1, Image 2 and Image 3, and generate a scene of her eating a cake in a coffee shop.
3.2 · Example 4 Referenza tal-logo
Output
Immaġni ta' referenza
Reference image 1 Image 1
Prompt
The scene is set on an aerial corridor in a neon-drenched futuristic metropolis, where flying vehicles and holographic ads intertwine. Featuring the girl from Reference Image 2, the sequence opens with a medium shot of her releasing a silver floating lantern embedded with a holographic projection. The camera then pulls back to reveal floating lanterns flooding the sky, which gradually converge at the center of the frame to form the logo from Reference Image 1. The entire piece adopts a 3D cyberpunk sci-fi animation style.
3.2 · Example 5 Referenza ta' bosta suġġetti
Output
Immaġni ta' referenza
Reference image 1 Image 1
Prompt
Using the cat and dog from the reference Image 1 and Image 2 as prototypes, the scene unfolds in a cozy apartment. The dog is lying on the ground eating dog food when the cat approaches, extending a paw to nudge the dog. The dog pauses its meal upon noticing the cat, and the cat snuggles up next to the dog. The entire scene features a warm colored tone.
3.2 · Example 6 Referenza ta' bosta elementi
Output
Immaġni ta' referenza
Reference image 1 Image 1
Prompt
The scene is set in the restaurant from Image 4 with people coming and going. The girl from Image 1, wearing the clothes from Image 2, is organizing the items on the counter. The boy, a customer, from Image 3 approaches her to ask for her contact information. The logo from Image 5 remains in the bottom right corner throughout.
3.2 · Example 7 Referenza ta' sekwenza b'bosta pannelli
Output
Immaġni ta' referenza
Reference image 1 Image 1
Prompt
Refer to the sequence in Image 1 to create an intense high-energy fight sequence. All frame compositions from Image 1 shall be presented in strict predefined order, after which the two characters engage in fierce, fast-paced combat.
3.2 · Example 8 Referenza ta' sekwenza
Output
Immaġni ta' referenza
Reference image 1 Image 1
Prompt
Refer to the composition in Image 3. A girl (her character design refers to Image 1) is waiting for her father to finish cooking, and she says: "아빠, 배고파요! 밥 다 됐어요?" Then the camera pans right and cuts to the frame and composition shown in Image 4. The father (his character design refers to Image 2) replies to her: "거의 다 됐어, 조금만 기다려!" Next, the camera cuts back to a close-up shot of the daughter's slightly disappointed facial expression, and she says: "아직 멀었어요? 맛있는 냄새 나는데..." Then the shot switches to a close-up of the father's face, and he says: "이제 진짜 금방이야. '빨리빨리' 하지 말고 손부터 씻고 와!"
04

Referenza tal-vidjow

Seedance 2.0 jappoġġja referenzjar ibbażat fuq vidjow għall-moviment, il-moviment tal-kamera, u l-effetti viżwali. Tella' l-vidjows f'sekwenza u rreferi għalihom bħala Video 1, Video 2, … Video N.

4.1 Referenza tal-moviment
Prompt template
Refer to the [Motion Description] from [Video N] to generate [Scene Description], keeping the motion details consistent.
4.2 Referenza tal-moviment tal-kamera
Prompt template
Refer to the [Camera Movement Description] from [Video N] to generate [Scene Description], keeping the scene consistent.
4.3 Referenza tal-effetti viżwali (VFX)
Prompt template
Refer to the [VFX Effects Description] from [Video N] to generate [Scene Description], keeping the special effects consistent.
4.1 · Example 1 Artistiku
Output
References
Reference image 1 Image 1
Video 1
Prompt
Refer to the character movements and shot language in Video 1 to create a fight scene with the character from Image 2 on the left and the character from Image 1 on the right. Include intense background music.
4.1 · Example 2 Marketing
Output
Vidjow ta' referenza
Video 1
Prompt
Referencing the running shape of the horse in the video, generate a scene: a golden steed runs on the grassland, then freezes its magnificent running posture and turns into a horse-shaped gold pendant.
4.2 · Example 3
Output
References
Reference image 1 Image 1
Video 1
Prompt
Referring to the camera movement in Video 1, create a concept video for a science and technology park, with the tall building in Image 1 as the visual center, also using a first-person diving perspective, to reflect the sense of technology in the park from Image 1.
4.3 · Example 4 Produzzjoni tal-vidjow
Output
References
Reference image 1 Image 1
Video 1
Prompt
Refer to the golden particle effects in Video 1, so that when the character in Image 1 plays the flute, the same particle effects surround their body.
4.3 · Example 5 FX Kreattiv
Output
References
Reference image 1 Image 1
Video 1
Prompt
Refer to the special effects shown in Video 1 to generate identical wings for the girl in Image 1, ensuring the wing formation trajectory follows the exact same motion path and sequence depicted in the video.
05

Editjar tal-vidjow

Seedance 2.0 jappoġġja editjar tal-vidjow mhux distruttiv — żieda, tneħħija, jew modifika ta' elementi; estensjoni 'l quddiem jew lura; u tlestija ta' tracks f'bosta clips. Is-segmenti oriġinali jinżammu għal kontinwità perfetta.

5.1 Żieda, tneħħija, jew modifika ta' elementi
Prompt template
Adding: At [Timestamp] and [Spatial Location] of [Video N], add [intended element].
Removing: Remove [Element] from [Video N], keeping the rest unchanged.
Modifying: Replace [original element] in [Video N] with [intended element].
5.2 Estensjoni tal-vidjows
Prompt template
Extend [Video N] forward/backward + [Description of extended content]
Generate content before/after [Video N] + [Description of extended content]
5.3 Tlestija ta' tracks
Prompt template
[Video 1] + [Transition Description] + followed by [Video 2] + [Transition Description] + followed by [Video 3]
Note: It-tlestija tat-track tappoġġja sa 3 clips tal-vidjow b'tul ikkombinat ta' 15-il sekonda. Il-mudell jaqta' awtomatikament is-segmenti ta' konnessjoni għal sintesi bla xkiel.
5.1 · Example 1 Żid elementi
Output
Vidjow ta' referenza
Video 1
Prompt
Add snacks such as fried chicken and pizza to the countertop in Video 1.
5.1 · Example 2 Neħħi elementi
Output
Vidjow ta' referenza
Video 1
Prompt
Remove everything that isn't office stuff from the table in Video 1, keeping the rest of the video content unchanged.
5.1 · Example 3 Immodifika elementi
Output
References
Reference image 1 Image 1
Video 1
Prompt
Replace the perfume featured in Video 1 with the face cream from Image 1, with all original motions and camera work preserved.
5.2 · Example 4 Estendi 'l quddiem
Output
Vidjow ta' referenza
Video 1
Prompt
Generate the content after Video 1: the two men who are late run towards them, the five people finally meet and have a friendly chat.
5.2 · Example 5 Estendi lura
Output
Vidjow ta' referenza
Video 1
Prompt
Extend the opening segment of Video 1: Set up an over-the-shoulder shot of the man in a hoodie, and the man says: "It's not that bad. You're just stressed. Everyone goes through this, you just need to keep going."
5.3 · Example 6
Output
Vidjows ta' referenza
Video 1
Video 2
Prompt
Video 1. The moment a leaf falls to the ground, it sets off a special effect of golden particles. A gust of wind blows by, leading into Video 2.

Lest biex toħloq b'Seedance 2.0?

Ibda ġġenera vidjow b'awdjo konġunt, kontroll tar-referenza, u editjar mhux distruttiv — proprju fuq Doitong.

Ibda oħloq