Video-Generatioun op professionellem Niveau mat nativem Audio, déiwer multimodal Referenzéierung an nahtloser Beaarbechtung — zesummegefaasst an 18 annotéierte Prompt-Beispiller.
Dreamina Seedance 2.0 ass e professionelle Video-Generatiounsmodell, deen nativ kombinéierten Audio- a Video-Output ënnerstëtzt, mat exzellentem semanteschem Versteesdemech a multimodaler Interaktioun. Dëse Guide féiert Iech duerch d'Kärtechniken — Textformelen, Referenzsteierung, Text-Rendering, Bild/Video-Referenzen an net-destruktiv Beaarbechtung — mat 18 offiziellen Beispiller.
All Videoen a Biller hei drënner goufen autonom vu Seedance/Seedream Visual-Modeller generéiert. Mat Erlaabnes vu BytePlus ModelArk benotzt.
01
Allgemeng Prinzipien
1.1Basisformel fir Text-Instruktiounen
Seedance 2.0 ass exzellent dran, der Logik vun der natierlecher Sprooch ze verfollegen. Kombinéiert dës Elementer flexibel fir Är kreativ Absicht ëmzesetzen:
Sujet + Aktioun — de logesche Fundament. Definéiert kloer, wien wéi eng Aktioun ausféiert.
Atmosphär — setzt den allgemengen Toun fest, andeems Dir de raimlechen Hannergrond, d'Liichtdetailer oder e spezifesche visuelle Stil beschreift.
Sound-Design — fortgeschratt Instruktioune kënnen Zeenen- oder Ambient-Soundeffekter enthalen fir en immersive, synchroniséierten audiovisuellen Output.
1.2Referenzsteierung fir multimodal Inputs
Iwwer Textbeschreiwungen eraus kënnt Dir den ideale Frame-Zoustand mat Referenzmaterial festleeën. Seedance 2.0 ënnerstëtzt déif Referenzéierung vu Biller, Audio a Video.
Spezifizéiert an Ärem Prompt kloer de Referenz-Objet — z. B. “Use the composition of Image 1” oder “Match the motion of Video 2”.
De Modell extrahéiert d'Kärmierkmale vun der Referenz a fusionéiert se mat Ärem Text, woubäi eng héich Fidelitéit a Viraussoerbarkeet bäibehale gëtt, während ëmmer nach kreativ Variatioune méiglech sinn.
02
Text-Rendering
Seedance 2.0 generéiert liesbaren Text iwwer T2V (Text-to-Video), I2V (Image-to-Video), R2V (Reference-to-Video) a V2V (Video-to-Video). Et passt de Schrëftstil an d'Faarf automatesch un Är Zeen un a gëtt Iech eng präzis Kontroll iwwer Stil, Timing a Layout.
2.1Slogans
Seedance 2.0 erkennt den Zeenekontext automatesch fir déi passendst Schrëftästhetik ze fannen. Fir eng strikt Markekonsistenz, kombinéiert dëst mat enger Logo-Referenz (kuckt 3.2).
Display subtitles at the bottom-center with the text. The subtitles must be perfectly synchronized with the audio rhythm and pacing.
2.3Sproochblosen
Prompt template
[Character] says, "[Dialogue]." Speech bubbles appear around the character containing the spoken text.
Best Practices
Gängege Vokabular. Standardiséiert, wäit unerkannt Wierder ginn am geneesten duergestallt.
Vermeit onbekannt Wierder. Ganz spezifesch Fachbegrëffer kënnen zu inkonsistente Glyphen féieren.
Spezialsymboler miniméieren. Komplex oder net-standardiséiert Sazzeechen beaflossen d'Fidelitéit vun der Schrëft.
2.1 · Example 1
Output
Referenzbild
Image 1
Prompt
Hand-drawn comic style: Three people are sitting around a table enjoying the fried chicken shown in Image 1, with a friendly and joyful atmosphere. The frame then gradually blurs, and the text "Bite", "Laugh", "Seedance" in order appears in the center of the screen.
2.2 · Example 2Voiceover
Output
Referenzbild
Image 1
Prompt
I2V: A time-lapse of a mountain landscape transitioning from a vast, starry night to a vibrant dawn. Voiceover: A deep, serene male voice says: 'In the vast silence of the cosmos, our world is but a fleeting moment. Yet, within it, life defiantly thrives.' > Text Integration: Render the narration as subtitles at the bottom-center. Subtitles must be perfectly synchronized with audio timing.
2.2 · Example 3Synchronisatioun
Output
Referenzbild
Image 1
Prompt
R2V: A shot of these two people in Image 1 chatting in a modern office. The woman speaks first with a playful tone: "You always arrive right on time, don't you just love that perfect timing?" followed by the man's smiling reply: "I have my own rhythm." > Text Integration: Render the dialogue as subtitles at the bottom-center of the screen. Subtitles should appear sequentially as each character speaks.
2.3 · Example 4Spillplaz-Zeen
Output
Referenzbild
Image 1
Prompt
The two characters from Image 1, both dressed in sportswear, are running on the school playground. The girl looks at the boy, smiling confidently as she says: "We can definitely do it!". Cut to a close-up of the boy. He hesitates and replies: "Are you sure?". Cut back to a medium close-up of the girl. She speaks in a light, upbeat tone: "Yes!" Her demeanor is bright and resolute. Speech bubbles containing the corresponding lines appear around the speaking character.
2.3 · Example 5Äppel-Feld
Output
Referenzbild
Image 1
Prompt
Refer to the character design of the girl in Image 1 and Image 2. The scene is set in an apple field: the girl picks one apple, takes a bite, smiles and says "This is the real deal!". A speech bubble pops up beside the girl, with this line written inside.
03
Bild-Referenz
Seedance 2.0 ënnerstëtzt Multi-Perspektiv-Referenze fir Sujeten a Multi-Bild-Referenze fir Zeenelayouts a Sequenzen. Wann Äre Workflow eng spezifesch Reiefolleg erfuerdert, lued d'Biller noeneen erop a referenzéiert se an Ärem Prompt als Image 1, Image 2, … Image N.
3.1Multi-Perspektiv Sujet-Referenz
Prompt template
Refer to / Extract / Combine / Use the [Subject] from [Image N] to generate [Scene Description], maintaining consistent [Subject] features.
3.2Multi-Bild-Referenz
Prompt template
Refer to / Extract / Combine / Follow the [Description of referenced elements] from [Image N] to generate [Scene Description], while maintaining the consistency of [Referenced Elements].
3.1 · Example 1Konsumentenelektronik
Output
Referenzbild
Image 1
Prompt
Use the cameras featured in Image 1, Image 2 and Image 3. Replace the original background with a white one, and place the cameras on a white table. The shooting lens first focuses on the cameras in close-up, then slowly rotates 360° with the cameras as the main subject, clearly displaying the front, sides and back of each camera.
3.1 · Example 2Wunnen & Lifestyle
Output
Referenzbild
Image 1
Prompt
In a warm-toned home setting, present the thermos shown in the reference image in a medium shot. Then smoothly push the camera into a close-up of the thermos. Next, a hand naturally enters the frame off-screen, gently grips the thermos body and picks it up. The camera follows the slight rotating motion of the hand to showcase the thermos.
3.1 · Example 3Charakteren
Output
Referenzbild
Image 1
Prompt
Refer to the image of the woman in Image 1, Image 2 and Image 3, and generate a scene of her eating a cake in a coffee shop.
3.2 · Example 4Logo-Referenz
Output
Referenzbild
Image 1
Prompt
The scene is set on an aerial corridor in a neon-drenched futuristic metropolis, where flying vehicles and holographic ads intertwine. Featuring the girl from Reference Image 2, the sequence opens with a medium shot of her releasing a silver floating lantern embedded with a holographic projection. The camera then pulls back to reveal floating lanterns flooding the sky, which gradually converge at the center of the frame to form the logo from Reference Image 1. The entire piece adopts a 3D cyberpunk sci-fi animation style.
3.2 · Example 5Multi-Sujet-Referenz
Output
Referenzbild
Image 1
Prompt
Using the cat and dog from the reference Image 1 and Image 2 as prototypes, the scene unfolds in a cozy apartment. The dog is lying on the ground eating dog food when the cat approaches, extending a paw to nudge the dog. The dog pauses its meal upon noticing the cat, and the cat snuggles up next to the dog. The entire scene features a warm colored tone.
3.2 · Example 6Multi-Element-Referenz
Output
Referenzbild
Image 1
Prompt
The scene is set in the restaurant from Image 4 with people coming and going. The girl from Image 1, wearing the clothes from Image 2, is organizing the items on the counter. The boy, a customer, from Image 3 approaches her to ask for her contact information. The logo from Image 5 remains in the bottom right corner throughout.
3.2 · Example 7Multi-Panel-Sequenz-Referenz
Output
Referenzbild
Image 1
Prompt
Refer to the sequence in Image 1 to create an intense high-energy fight sequence. All frame compositions from Image 1 shall be presented in strict predefined order, after which the two characters engage in fierce, fast-paced combat.
3.2 · Example 8Sequenz-Referenz
Output
Referenzbild
Image 1
Prompt
Refer to the composition in Image 3. A girl (her character design refers to Image 1) is waiting for her father to finish cooking, and she says: "아빠, 배고파요! 밥 다 됐어요?" Then the camera pans right and cuts to the frame and composition shown in Image 4. The father (his character design refers to Image 2) replies to her: "거의 다 됐어, 조금만 기다려!" Next, the camera cuts back to a close-up shot of the daughter's slightly disappointed facial expression, and she says: "아직 멀었어요? 맛있는 냄새 나는데..." Then the shot switches to a close-up of the father's face, and he says: "이제 진짜 금방이야. '빨리빨리' 하지 말고 손부터 씻고 와!"
04
Video-Referenz
Seedance 2.0 ënnerstëtzt video-baséiert Referenzéierung fir Beweegung, Kamerabeweegung a visuell Effekter. Lued d'Videoen noeneen erop a referenzéiert se als Video 1, Video 2, … Video N.
4.1Beweegungs-Referenz
Prompt template
Refer to the [Motion Description] from [Video N] to generate [Scene Description], keeping the motion details consistent.
4.2Kamerabeweegungs-Referenz
Prompt template
Refer to the [Camera Movement Description] from [Video N] to generate [Scene Description], keeping the scene consistent.
4.3Visuell Effekter (VFX) Referenz
Prompt template
Refer to the [VFX Effects Description] from [Video N] to generate [Scene Description], keeping the special effects consistent.
4.1 · Example 1Kënschtleresch
Output
References
Image 1
Video 1
Prompt
Refer to the character movements and shot language in Video 1 to create a fight scene with the character from Image 2 on the left and the character from Image 1 on the right. Include intense background music.
4.1 · Example 2Marketing
Output
Referenzvideo
Video 1
Prompt
Referencing the running shape of the horse in the video, generate a scene: a golden steed runs on the grassland, then freezes its magnificent running posture and turns into a horse-shaped gold pendant.
4.2 · Example 3
Output
References
Image 1
Video 1
Prompt
Referring to the camera movement in Video 1, create a concept video for a science and technology park, with the tall building in Image 1 as the visual center, also using a first-person diving perspective, to reflect the sense of technology in the park from Image 1.
4.3 · Example 4Video-Produktioun
Output
References
Image 1
Video 1
Prompt
Refer to the golden particle effects in Video 1, so that when the character in Image 1 plays the flute, the same particle effects surround their body.
4.3 · Example 5Kreativ FX
Output
References
Image 1
Video 1
Prompt
Refer to the special effects shown in Video 1 to generate identical wings for the girl in Image 1, ensuring the wing formation trajectory follows the exact same motion path and sequence depicted in the video.
05
Video-Beaarbechtung
Seedance 2.0 ënnerstëtzt net-destruktiv Video-Beaarbechtung — Elementer bäisetzen, ewechhuelen oder änneren; no vir oder no hannen verlängeren; an Tracks iwwer méi Clips vervollstännegen. Original Segmenter ginn erhale fir eng perfekt Kontinuitéit.
5.1Elementer bäisetzen, ewechhuelen oder änneren
Prompt template
Adding: At [Timestamp] and [Spatial Location] of [Video N], add [intended element].
Removing: Remove [Element] from [Video N], keeping the rest unchanged.
Modifying: Replace [original element] in [Video N] with [intended element].
5.2Videoen verlängeren
Prompt template
Extend [Video N] forward/backward + [Description of extended content]
Generate content before/after [Video N] + [Description of extended content]
5.3Tracks vervollstännegen
Prompt template
[Video 1] + [Transition Description] + followed by [Video 2] + [Transition Description] + followed by [Video 3]
Note: D'Vervollstännege vun Tracks ënnerstëtzt bis zu 3 Video-Clips mat enger Gesamtdauer vu 15 Sekonnen. De Modell schneit d'Verbindungssegmenter automatesch fir eng nahtlos Synthees.
5.1 · Example 1Elementer bäisetzen
Output
Referenzvideo
Video 1
Prompt
Add snacks such as fried chicken and pizza to the countertop in Video 1.
5.1 · Example 2Elementer ewechhuelen
Output
Referenzvideo
Video 1
Prompt
Remove everything that isn't office stuff from the table in Video 1, keeping the rest of the video content unchanged.
5.1 · Example 3Elementer änneren
Output
References
Image 1
Video 1
Prompt
Replace the perfume featured in Video 1 with the face cream from Image 1, with all original motions and camera work preserved.
5.2 · Example 4No vir verlängeren
Output
Referenzvideo
Video 1
Prompt
Generate the content after Video 1: the two men who are late run towards them, the five people finally meet and have a friendly chat.
5.2 · Example 5No hannen verlängeren
Output
Referenzvideo
Video 1
Prompt
Extend the opening segment of Video 1: Set up an over-the-shoulder shot of the man in a hoodie, and the man says: "It's not that bad. You're just stressed. Everyone goes through this, you just need to keep going."
5.3 · Example 6
Output
Referenzvideoen
Video 1
Video 2
Prompt
Video 1. The moment a leaf falls to the ground, it sets off a special effect of golden particles. A gust of wind blows by, leading into Video 2.
Bereet fir mat Seedance 2.0 ze kreéieren?
Fänkt un Videoe mat kombinéiertem Audio, Referenzsteierung an net-destruktiver Beaarbechtung ze generéieren — direkt op Doitong.